This project features some environment artwork that I worked on during my internship at A Square Games & Simulation. Pandora’s Party Box is a arcade party game that pits up to 4 players against each other in a myriad of short games to see who is the best and who is banished to the underworld. This being the first time working in Unity was a fun experience navigating the space and understanding how the shaders and particle effects are created. While working alongside the other interns I was able to give and receive essential feedback that made the game perform better and follow the art direction. I used Blender, Zbrush and Substance Painter to implement my models and textures into Unity. I learned so much at this internship and will continue to practice moving forward.
Wireframes & Textures of all the models including the tris count. This also features a trim sheet at the end.
(Base Color, UV, Normal, ORM)
Particle Effects Zoo
Cloud Shader Setup & Showcase
Electricity Shader Setup & Showcase
Waterfall Shader Setup & Showcase
Gameplay Video