I am a passionate 3D artist with a strong focus on game development & simulation, adept in 3D modeling, texturing, lighting and rendering. Specializes in prop and environmental modeling, delivering exceptional assets to create immersive experiences. A collaborative team player with excellent communication and problem-solving skills, dedicated to pushing artistic boundaries and achieving project goals.
Create digital and print marketing materials, including visual assets and branding elements, to support company initiatives. Collaborate on website graphics and contribute to a variety of creative projects.
Modeled, UV unwrapped, and textured 3D environment assets and props using Blender and Substance Painter for real-time integration. Developed custom landscape materials in Substance Designer to support world-building, while collaborating with the team to deliver tasks on schedule.
Created prop assets, visual effects, and a trim sheet to support the project’s art direction. Responsibilities included asset integration, problem-solving for 3D modeling issues, and collaborating with the team to ensure deliverables were completed on schedule.